2026–
North America Riichi Tracking System
TypeScript · React · Express · Prisma · SQLite · Socket.IO
A bilingual match, ranking, and club-administration platform used by six clubs, with more than 130 player profiles and 1,300 approved matches.
B.S. Computer Science, University of Southern California · Minor in 3-D Animation · Expected May 2027
I build reliable software systems for intelligent and interactive applications.
I am interested in how careful system design, evaluation, and deployment turn algorithms into dependable tools for real users.
2026–
TypeScript · React · Express · Prisma · SQLite · Socket.IO
A bilingual match, ranking, and club-administration platform used by six clubs, with more than 130 player profiles and 1,300 approved matches.
2025
Python · Flask · NumPy · JavaScript · weighted A*
A navigation prototype that combines a map-aligned walkability grid, time-specific shade data, weather controls, and weighted A* routing.
2026
Python · PyTorch · XGBoost · scikit-learn
A four-person study comparing KNN, multi-scale 1D CNN, and XGBoost models on 8,151 multimodal wrist-sensor sequences.
2025
C++ · OpenGL · GLSL · GLM · Python/FFmpeg
Three individual projects covering interactive height fields, Catmull–Rom spline motion, and multithreaded ray tracing.
2024–25
USC Water Quality Research Group · Undergraduate Engineering Research Student
Researched, structured, wrote, and produced a faculty-reviewed presentation on the origins, effects, detection, and removal technologies of PFAS.
2024–26
USC Department of Classics · Student Researcher
Translated chapters of Martino Martini’s Qiuyou pian from Classical Chinese into English and refined three chapters with faculty reviewers.
2023–27
B.S. Computer Science · Minor in 3-D Animation in Cinematic Arts
Expected May 2027. GPA: 3.77/4.00. Formally admitted to USC’s Progressive Degree Program in Computer Science; graduate study has not yet begun.
Aug 2026–
UI/UX Engineer · Part-time · Diamond Bar, California
Improving responsive, accessibility-focused enterprise interfaces and complex production workflows.
Jan–Mar 2026
AI Applications Intern · Remote
Developed a multilingual in-vehicle assistant prototype and evaluated intent classification across 500 Mandarin trials.
May–Jul 2025
GIS & Software Development Intern · San Marino, California
Designed, built, and deployed a shade-aware walking-route prototype for staff testing.
2026–
Volunteer Product & Software Developer
Maintaining the club’s bilingual website and building reservation, match-recording, statistics, and live-broadcast systems for two Southern California venues.
2024–25
Electrical & Communications Systems Engineer
Worked on electric-vehicle control, battery-management and CAN integration, a driver telemetry dashboard, and end-to-end system tests.